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I am making a-game-a-week(ish). These will be short prototypes, very unpolished, probably broken. A maze game. Made in ~2 hours using DunegonScript Notes: The game: It's been a very busy couple of weeks, so I'm lagging behind the game-a-week project. So, rather than start something longer, this is a quick 2-and-a-bit hour project. Idea from Orteil's game idea generator: "An artsy game where you wander in search of colors with no interactivity whatsoever" A maze game. Find the colours. The colours propagate through walls and floors. It's very boring, unless you like mazes. But it is a game. Technically. Something with a bit more to it next time, hopefully Maze designs taken from: http://thenerdshow.com/amaze.html The engine: DungeonScript is PuzzleScript (as last time for CMYK) but in 3D. I'll likely return to Dungeon / PuzzleScript at a later date. But this was just an opportunity to quickly learn DungeonScript's additions to PuzzleScript and at least knock something out this week...


Developer
Nick Rush-Cooper
Publisher
Unknown
Release Date
Jun 13, 2018
ESRB Rating
Not Rated
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