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Rocket League - TTJ Edition Welcome to my entry to the 4th #TweetTweetJam. This was an attempt to demake "Rocket League" (by Psyonix), in PICO-8 in only 560 chars/bytes (+ NO art assets!) 😅 FEATURES 🤼 2-PLAYER Multiplayer Action!🚀 BOOST Control!🕹 8-WAY Directional Movement!⚽ "Realistic*" Ball PHYSICS! 🏎 "TEXTURED*" Cars & Ball!🎞 60 FPS action!♾ "ENDLESS*" Gameplay! *(Perhaps overselling it slightly! 😂) CONTROLS PLAYER 1 (Team Blue)Drive = ◀ / ▶ / 🔼 / 🔽Boost = [Z] (Hold)(Or use main controller)PLAYER 2 (Team Orange)Drive = [S] / [F] / [E] / [D]Boost = [LSHIFT] (Hold)(Or use secondary controller) GAME Score "goals" against your opponent, by driving the ball into their goal.Use your boost to send the ball flying through the air (and even over your opponent!)But don't forget to come back and defend your own goal when your opponent on the the attack!SOURCE CODE (560 chars)q=64w=118i=0j=0u=q v=q r=rectfill c=circfill b=btn o=0h=9g={{q,w,0,0,0,-3},{q,9,0,0,0,3}}function _update60()cls(5)r(53,4,75,123,0)r(9,9,w,w,3)u+=i v+=j h+=o o-=.1if(h<0)o*=-.7 if(pget(u,v)<1)run() if(u<9or u>w)i*=-1 if(v<8or v>w)j*=-1 for a=0,1 do p=g[a+1]p[3]=b(0,a)and-1or(b(1,a)and 1or 0)p[4]=b(2,a)and-1or(b(3,a)and 1or 0)d=p[3]e=p[4] if(d!=0or e!=0)p[5]=d*3p[6]=e*3 if(b(4,a))d*=2e*=2 p[1]=mid(14,p[1]+d,113)p[2]=mid(14,p[2]+e,113)x=p[1]y=p[2]fillp(w)c(u,v,3)c(u,v-h,4,w) if(5<pget(x,y)and h<1)o=abs(e)i=d j=e c(x,y,2,a+1)c(x-p[5],y-p[6],3)end fillp()end Have fun & thanks for playing! 😁🚀🏎


Developer
Paul Nicholas
Publisher
Unknown
Release Date
May 8, 2020
ESRB Rating
Not Rated
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