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Blago is a 2D platformer created in 3 months with a team of 5 people during my studies at Pôle 3D. This game takes place in caves where dozens of miners descend in search of wealth, so you will have to brave all dangers in order to achieve it! Team : Romain Dubar: Game Designer / Level Designer / Director Etienne Javelle: Gameplay Programming / Tool Dev Nicolas Decouture: Environment artist Sonia Moktefi: Character Artist / Environment artist / Fx Artist Félix Coeugniet: Environment artist / Artistic Director /Sound Designer


Developer
POLE 3D
Publisher
Unknown
Release Date
Nov 25, 2022
ESRB Rating
Not Rated
Available on